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The player has to help SpongeBob prevent Sandy, Patrick, and Squidward from taking the only cookie left on the plate. The player must tilt the uDraw Game Tablet or the Nintendo 3DS so that Pearl can pick up the pictures of the boy band Boys Who Cry. The player must squeeze ketchup out of the bottle on top of the Krabby Patty for the top of the bun to cover it. The player must connect a line between SpongeBob and Gary to reunite the two. SpongeBob is hidden behind his pineapple and the player must erase most of it to reveal him. Krabs cries as the doors and windows to the Krusty Krab are boarded shut. Krabs jumps in the air as many customers enter. If the stage is completed or a high score is obtained, Mr. Krabs looks sad and no customers come in. If a microgame is completed, customers enter the restaurant. Krabs gestures to the Krusty Krab's doors. The art style in this stage is crudely drawn sketches, often with incomplete lines and coloring. The IconBob levels (which are exclusive to this version) are done using the Nintendo 3DS Circle Pad. The gameplay on the Nintendo 3DS version is almost identical to the Wii version, but instead of the uDraw Tablet (since the Nintendo 3DS isn't compatible with it), the touch screen is used. The game requires the use of the now-discontinued uDraw GameTablet by THQ. Each nanogame has a short time limit of less than 10 or 5 seconds, depending on the nanogame, and players would have to rely on quick thinking and reflexes to finish each nanogame. Similar to WarioWare games, players get to play mini-games, dubbed Nanogames, in quick succession in order to proceed. 3.8 IconBob (Plankton, Nintendo 3DS version only).
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